Thursday, November 16, 2023

Week 12 VR Harry Potter Interactive Character Proxy Pass

 


This week was all about getting the bulk of the animation done for the interactive character. I have 5 animations created for the character: Asleep Idle, Awake Idle, Transition from Asleep to Awake, Head Scratch Reaction, Stomach Scratch Reaction. 

Once I created those animations I exported them and a base skeletal mesh for Fawkes and imported them into engine. I then created a new animation blueprint for Fawkes with a state machine and animations for each state within the state machine. Bryce took this and implemented it into engine so that Fawkes now plays the appropriate animation for the right triggers. 






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